I used to play old Sierra and Lucas arts adventure games ALL the time back in the 90's, what ever happened to them?
And why don't they make more of them? (I know some are still being made but I mean on a larger scale)|||I'm right there with you, I still dig out my classic adventure games and play them from time to time.
I think the answer to your question is best said in two words "impatience and control".
The Industries (not just the gaming ones) are driving the mentality of "getting what you want, right now". Big, flashy and destructive games play right into it. Games with big guns, huge explosions and people dying left and right let people feel like there in control and you don't have to spend time working through a complex storyline to get results. If the player is having trouble winning he/she just enters a cheat code and Bing!, their invincible. The feeling of complete control over anything is one of the most gratifying things in the world. Most people don't like adventure games because it require them to take time and study the situation before proceeding plus they have no way to control the game-play. Anyone who has played adventure games knows that you save often, because you die often, and there are no codes to protect you from the dragon that's going to bite your head off if you forgot to get the slab of meat from the abandon camp site you ran across at the beginning of the game.
Well that's my theory anyway.|||Because they require brain activity.|||people like shooting games more so they tend to play them and also i think playing an adventure game is so unrealistic to the real thing and why play a game about an adventure when you would get a better experience doing a real adventure|||Because all the kids these days are into first-person shooters. The good old adventure games require too much logic for them.
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