so whats required so i can start now?
:]|||ok if you want to do flash games you don't need schooling, if you mean 3d stuff for consoles and computers then you should really do some research. if you want to do game ART there is no math necessary, maybe for college its required but not for making 3d art.
also don't go to some school that is just barely starting in video games design. they don't know what to teach it and you will most likely end up wasting your money on a curriculum that will change every couple of quarters.
as for that scratch thing i understand why its called that, when it comes to video games that stuff is terrible its just chicken scratch in comparison to what really happens. and it is not easy to make a video game there is a lot that must go into it, even if your just doing a mod. good places to go are the art insitute(i would go for the one in LA, i'll explain after), digipen is really good as well, and i think full sail might be ok, but i forgot.
ok as for the art institute, and only the one in LA is because it is doing way better in the field of game art. right now they are taking screenshots and images of work done there and then having them posted on the walls of the other art institutes around the country. i go to the one in LA. and the reason its so good there is because they have made a working curriculum for game art. and its not like some college where you go to class, get the grade, and struggle helplessly to get a job in the game industry, not to say it isn't hard to get a big job in the video game industry. we also have our own little game production team, something that is just barely starting in most of the other art institutes, and they are just taking it as another type of class to get the grade for|||Well, I went to school at Southern NH University. They have a new program where you can develop your own computer games. The background is called Game Design and Development. Do not worry about math and sciences as these things will come as you learn your degree and work in the field. I also recommend courses in Information Technology along with Web Development where you can learn to use Flash to design Web based games. Also Computer Programming Development is also key. But I am sure that the program for Game Design and Development will require you take take numerous different information technology courses.|||You can make games, it's easy when you get the hang of it, or make some more. Here's probably a simplified program, but as it's free and you've never made games before, I think you can rid of some of your-- what can I call it? Stage fright seems to be the best analogy--stage fright by checking it out...
http://scratch.mit.edu/
Click the download Scratch button on the right.
For game art... well there's coming up with the designs for everything in the game, as it's all created from scratch I guess, as part of the overall vision of the game. The environments... land scape, architecture, armory, flora and fauna, clothes, people, possible some historical research and reference. People who make these, are called concept artists, I believe. But, I think they are more focused on the design aspect, according to the head person's vision (art director? Producer? dunno), and not really on the making of it into the games. You could be that person too, I think... the one who makes the models of the drawing, inputs it into the computer-- if the way they do it in games is at all like how they do it in animation...
Well, for concept artists, you need to know how to draw, and design well. Perhaps if you were more into drawing the landscapes and the surroundings, the buildings, you could study in fields like architecture and industrial engineering (though keep in mind, for games and movies alike, the designs are more towards entertainment value and appeal, and not for actually being function in real world, so expert knowledge is not really 'required'... though having some study in these areas may make your skills and therefore value as a concept artist increase).
I think there are 2 parts of concept artistry... one is good design, and the other is good rendering.. so even if you're not a very good artist (in the sense you can make a pretty picture and know the techniques), you can still be a good designer, you have the imagination and you know what has good forms and like that. You make personal and unique things, something of interest, rather than like being able to have classical beauty all the time... well I'm not explaining it very well. Perhaps you can read up on this elsewhere...
So like, I don't know if anything is really required to make game art, other than artistic skills and good design sense, which are very broad concepts and may exclude the sense of being tied to games.
I hope I have introduced you to some ideas, and may you explore this more.|||sorry, can't help, but look into computer animation too. that should widen your field of options.
PS If you do take a college or professional course in this, ask them about job placement services %26amp; placement rates upon graduation.
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