The program is designed to teach a person an understanding of all elements involved in generating 3D content to be used in a game environment. The first twelve months are spent getting a base knowledge in 3D arts, and building on traditional art skills as related to industry needs. The months that follow a student is immersed in understanding how to work in the constraints of a game. Building animations, environments, models, and textures. The students are also currently building a final game project with students from the Game Development program.
This is the short version of the answer to your question.
Hope this helps.
Pete Bandstra
Program Director | 3D Arts
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